I really liked the garage fight, since you couldn't just pass that one, same for the special alien grunt.Īnd not sure if this is just Half Life AI in general, but some times enemys wouldn't attack me at all until I attacked them first.Įdit: I also noticed some slowdowns FPS-wise, mainly in the huge open areas which is either just the GoldSrc engine or my PC I assume? AMD Athlon X4 640, 4GB RAM and a AMD Radeon 6870, I know that it's pretty much outdated and low end, if even. As for the zombies and headcrabs I usually just passed them. One situation I remember was the vortigaunts at the stairs, think it was like 4 or 5 of them and I had to deal with them with like 10hp, found a healthkit on top of the stairs though. Propably just my playstyle in general, I tend to stop every here and then to take a look at the level itself, which most games don't accompany for. Not sure if this is intended, it doesn't remove any ammunition so it isn't really game breaking.Īs for the balancing, I played on easy and had situations where I just said myself "oh come on, you gotta be kidding" because at times it felt too easy and then there was passages where I had to quicksave and lure enemys. I also noticed you can reload the pistol, even if the magazine is still full. However after restarting the game I was able to get through the part without the error and without setting the shortcut parameter myself. However what's weird, normally when I hit the num_edict error I get a message, this time I didn't. Just before the vent area with the monster. I thought running the game from the Steam shortcut fixes the num_edict error, but apparently I ran into it as well.
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